by Jason Clarke on October 15, 2009 at 11:00 AM

Use Boxmen is a Flash game that requires you to solve each level by reaching the goal, which is a box that your Boxman must collect. You can run and jump like in most games like this, but your Boxman has an additional ability: he's able to spawn clones of himself which will continue to do whatever it is he's doing at the moment the clone is spawned. So, if your Boxman is standing still, the clone ...
by Jason Clarke on August 20, 2009 at 12:00 PM

Graphics are Everything is a tongue-in-cheek name for a game that is anything but fancy graphically. The game involves bare-bones wireframe shapes on a plain white screen. You control a circle, and can make it bounce by clicking and dragging it in a direction. Releasing the mouse will send the ball flying in the direction of the cursor.
The goal of the game is to collect certain shapes while ...
by Jason Clarke on July 21, 2009 at 01:00 PM

Minim is a puzzle game where your goal is to deconstruct molecules until they disappear. This is done by sequentially clicking any two nodes of the same number that are linked by a single strand. The tutorial levels are deceptively simple, showing the mechanics of the games, but the puzzles become very difficult very fast. Luckily, the game is rendered in 3D, and allows you to freely rotate the ...
by Jason Clarke on July 20, 2009 at 12:00 PM

Mirror's Edge is a successful 3D first-person platformer where players take control of Faith, a runner who's job is to transmit messages without garnering the ire of government surveillance. If you're not familiar with the franchise, it doesn't really matter; Mirror's Edge 2D is still a fantastic 2D flash game based on Mirror's Edge.
In the 2D version, you control Faith by using keyboard keys to ...
by Lee Mathews on June 5, 2009 at 05:00 PM

Friday afternoon is not the time for a complicated Time Waster. What could be easier than racking up points by falling? Guy walks over gap, gravity kicks in, guy falls. Down. And then down some more. Oh, snap! Guy scores massive points and takes over first place on the leaderboard! That's as complicated as it gets in Plumet (clearly the old Anglo-French spelling). As you fall, you'll level up ...
by Lee Mathews on May 22, 2009 at 12:00 PM

A while back we shared the Flash version of Doom with you as a Time Waster. What could be better than Doom in your browser? How about single-page access to Doom, Heretic, and Hexen? Yep. All three demo games have been open sourced, and some heartless bastard decided it was a good idea to roll them into a single Flash-powered ball of awesome that we can play in our browsers instead of getting any ...
by Lee Mathews on May 6, 2009 at 04:00 PM

Who hasn't had the occasional daydream about fending off waves of attackers using only your speed, cunning, and a trusty bow? Ok, I haven't had any either. That might change now that I've played Medieval Rampage. You control an archer, and you're on your own. Fight your way through the enemy hordes collecting money and upgrades as you go. Boost your speed, skill, armor, and health, purchase ...
by Lee Mathews on May 4, 2009 at 11:00 AM

While I'm not normally one who gets wrapped up in click-and-find Flash games, I couldn't stay away from HeadSpin Storybook. The artwork is fantastic, and I love the concept. The game centers around a pop-up book. Your goal is to create a perfectly mirrored reflection of the objects on the left-hand page by clicking items on the right. You'll have 30 seconds to complete each level. It sounds ...
by Lee Mathews on April 27, 2009 at 02:00 PM

Adobe's Dave McAllister called me evil for killing his productivity when I suggested Assembler 3 as a Time Waster a while back. To exact his revenge, Dave offered Chroma Circuit to me. It looks simple enough. Click on the ships to rotate them and align the colors in the correct order. Do that, and you'll complete the circuit and pass the level. How hard can it be? Triangles only have three sides. ...
by Lee Mathews on April 24, 2009 at 03:30 PM

I don't normally preface Time Wasters with a warning, but I'm going to make an exception this time. If you've never played Death vs Monstars before, you may wish you weren't reading this post right now. It is, in two words, awesomely addictive. Once you start playing, you may just kill your entire afternoon, the time you planned on spending at the pub, and the rest of your Friday night ...
by Lee Mathews on April 22, 2009 at 11:00 AM

We've seen plenty of physics games before in our Time Wasters, but Bipole adds another little twist to the usual gravity-and-motion challenge: polarity. The goal in Bipole is to cause two oppositely-charged orbs to collide and destroy each other. Your only controls are the left and right arrow keys which rotate the play area causing the particles to roll, fall, and bounce. As with real magnets, ...
by Lee Mathews on April 16, 2009 at 04:00 PM

Hail can be a real bugger. In real life, we usually only have to put up with a few dents in our vehicles. In Effing Hail, on the other hand, the frozen menace is capable of a whole lot more destruction. The goal is to harness the power of wind to increase the size (and destructive force) of hailstones and redirect it toward various targets: homes, skyscrapers, planes, weather balloons, ...
by Lee Mathews on April 8, 2009 at 11:00 AM

Clearly fed up with the penguin's generally soft and cuddly image, the lead character in Penguinz is Hell-bent on changing that perception. Antarctica's a dangerous place, after all, and he's kicking ass and taking names. Ok, fine. There may not be polar bears in Antarctica. Nor are there Eskimos. But if you're put off by either of those things, chances are good that you're not likely to play a ...
by Lee Mathews on April 6, 2009 at 01:00 PM

Trajectory games have always been a great way to waste time. Combine a classic concept with an awesome new cartoon, and you've got an uncomplicated-yet-fun casual game. Enter Air Voltar, courtesy of YTV's League of Super Evil. The League's three human memebers (Red Menace, Dr. Frogg, and Voltar) are out to challenge the mighty Skullossus for his title as Champion Villain Punter. You'll be ...
by Lee Mathews on March 27, 2009 at 01:00 PM

One of the best things about great Time Wasters is that the developers keep giving us more. Take Assembler, for example. Jay first wrote about it last year, and now we've got even more physics puzzle fun and frustration to enjoy with Assembler 3. The concept hasn't changed: move objects around the play area, stack them up, wedge them, balance them. Do whatever it takes to get the target shape ...