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Tag: CANVAS

Speed up Google Chrome by enabling hardware acceleration and pre-rendering

We've spent a lot of time jabbering on and on and on about hardware acceleration in the next generation of Web browsers. The problem, however, is that no stable browsers have it turned on by default. Unless you're running Firefox 4 beta or Internet Explorer 9 RC, you're probably not enjoying hardware acceleration. Heck, our latest poll shows that almost 50% of Download Squad readers run Chrome, ...

Opera enables hardware acceleration, matches IE9, beats Firefox and Chrome (video)

After the most pregnant of pauses -- like hot and lazy Spain, things moves slowly in the oil-rich barrens of Norway -- Opera has finally released a build of its 11.50 browser with hardware acceleration and WebGL support. Like Chrome, Opera has opted to use OpenGL for hardware acceleration -- at least for now: DirectX, and presumably Direct2D, support is coming at a later date. The OpenGL ...

HTML5 Canvas + color cycling = 8-bit graphical win!

While the bulk of the buzz about HTML5 still seems to be focused on the video tag, there are plenty of other awesome developments cropping up. Things like drag-and-drop attachments in GMail and all those crazy Internet Explorer 9 Test Drive samples. Then there's the work of developer Joe Huckaby. Joe has taken images created by graphic artist Mark Ferrari to produce some incredibly cool, ...

Internet Explorer 9 destroys Chrome 6 in HTML5 speed test (video)

I think the video speaks for itself! digg_url = 'http://downloadsquad.switched.com/2010/06/23/internet-explorer-9-vs-chrome-6-developer-video-speed-benchmark'; If you can't watch the video: IE9 is some orders of magnitude faster than Chrome when it comes to hardware-accelerated canvas rendering. In some other initial benchmarks, IE9 is about 30% slower than Chrome 6 in the SunSpider ...

Google, Ambiera show off what WebGL and HTML5 can do for browser-based 3D gaming

One day in the not-so-distant future, we'll all be playing plug-in free games thanks to technologies like HTML5 and WebGL. It all sounds good, but what about a demo? Ok, says Google. How about a little Quake 2 in your browser? They started off with Bytonic Software's Jake2, a Java port of the open source Quake engine. From there, they re-compiled the engine using the Google Web Toolkit ...