Unlimited Detail claims to leave current 3D technologies in the dust
Unlimited Detail is definitely the most interesting technology demo I stumbled on today. In a nutshell: current 3D technology is based on polygons. Each 3D shape you see on the screen is made out of multiple straight facets (polygons). The more polygons (or facets), the rounder and more natural it seems. The current battle is all about polygon counts -- how many polygons can a certain graphics ...





