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David Ron

Member since: Aug 21st, 2005

David Ron's Latest Comments

Blog Activity
Blog# of Comments
Engadget12 Comments
Download Squad17 Comments
Engadget Mobile1 Comment

Recent Comments:

NESoid lets you play classic NES games on your Android device (Download Squad)

Aug 4th 2010 3:41PM Also, check out (3 URLS at a time limit)
ScummVm (Old PC adventure games, Sam&Max, Maniac Mansion, Monkey Island, Return To Zork, Day Of The Tentical, etc.):
http://www.appbrain.com/app/org.inodes.gus.scummvm

NESoid lets you play classic NES games on your Android device (Download Squad)

Aug 4th 2010 3:40PM Also, check out (3 URLS at a time limit)

Gensoid (Sega Genesis):
http://www.appbrain.com/app/com.androidemu.genslite

PSX4Droid (not-free PS1/PSX emulator):
http://www.appbrain.com/app/com.zodttd.psx

Android Arcade (Mame - thousands of pre 2000's arcade games):
http://g-arcade.appspot.com/

Skype lands on Verizon's BlackBerry and Android handsets this Thursday (Download Squad)

Mar 24th 2010 2:40PM So, this makes a cellular call to a skype-owned phone number and then a voip call from there to the end user? My G1 has been able to do that via Skype Mobile on T-Mobile for over a year.

What's the new part?

An update on the Internet overlord's new programming language: Google Go (Download Squad)

Mar 3rd 2010 12:53PM Nearly every programming language on earth has constructs for threading. The major drawback is that they generally communicate through shared memory which causes locking issues (one thread writing to an area in memory causes the other to wait to do a read), and worse, deadlock (one thread is writing to memoryA and is locked waiting to read memoryB and another thread is writing to memoryB and locked waiting to read memoryA).

The general solution to deadlock is message-passing, a problem solved well through new languages such as SCALA's "Actors" (Scala compiles to Java .class and .jar files for use with Java applications or standalone). I'm not sure how Google Go solves the shared-memory issue, but there isn't anything wrong with concurrent programming even in older languages like c/c++/Java/Python, all containing thread support and similar modern messaging libraries. For instance, recent releases of Java have contained upgraded threading support.

How else are you able to hear the gun shots over the sound of the music while you see movement on the screen while multi-player chat is going on while the mouse is able to move the character on the screen in your favorite game? That's right: multithreading!

Facebook's new reply-by-email feature poses a SPAM and security risk (Download Squad)

Jan 28th 2010 10:00AM Simple, but not full proof solution: do the same thing Posterous does and require the source address be known and verified as a friend before allowing the message to be posted.

The 2009 Engadget Awards: Nominate the Smartphone of the Year (Engadget)

Jan 15th 2010 10:04AM @aroGADGET agreed VOTE DROID

Google imposes $350 early termination fee for subsidized Nexus One in addition to carrier's own ETF (Engadget)

Jan 12th 2010 11:47AM This article is nonsense. If you bring your own phone to T-Mobile you would sign up for an Even More Plus plan which doesn't come with a free phone in exchange for lower monthly fees. It's the cheapest plan they have and doesn't have an early termination fee.

http://bit.ly/RwCJk

Format wars: Can DivX still go legit, or has H.264 already won? (Download Squad)

Dec 16th 2009 7:59PM I think HTML 5 might be the most important factor. Currently, the tag in some browser support H.264, and in others,Theora. If one format wins this battle, any device that can browse the web will most likely support that format in hardware (for efficiency and power consumption reasons), and will seal the deal for that format.

Google is phasing out Gears, phasing in HTML5 (Download Squad)

Dec 1st 2009 6:40PM It would be nice Google actually lived up to that promise. The Linux Gears package for Firefox has been broken for weeks:
http://code.google.com/p/gears/issues/detail?id=975