Member since: Jun 25th, 2007
Dec 12th 2009 12:54PM You're going to be disappointed then. It doesn't have a deep combat system - not even as deep as God of War. The action is serviceable... but this is more of a Zelda style title, with a focus on exploration and puzzles with big action that plays simply.
Sep 27th 2009 5:32PM Actually, Baldur's Gate was intended to be a trilogy. Throne of Bhaal became the series ender (and incorporated many ideas that were intended for a third title) when Interplay found out they were losing the AD&D license.
Apr 29th 2009 11:31PM Oh, I'd pay $20 for it... I just want it on my hard drive instead of taking up space on my shelves.
Apr 29th 2009 11:02PM I'd much rather purchase a game like this as a downloadable title.
Mar 25th 2009 7:21PM Ah, already fixed. I'll shut up now.
Mar 25th 2009 7:20PM "We were drawing a lot of comparisons between you guys and Naughty Dog. Cause you know they went from Ratchet and Clank to Uncharted, do you guys feel like you're in a similar position to what they did?"Naughty Dog didn't make Ratchet and Clank, they made Jak and Daxter. Insomniac made Ratchet and Clank.
Feb 25th 2009 6:54PM I don't know if I've ever seen such blatant airbrushing on someone's face before. Her face looks so fake in that photo, I'd almost think it was CG!
Jan 28th 2009 7:07PM I'm impressed with how fast and involved the battle system is, considering that it's another evolution of ATB.
Dec 16th 2008 9:43PM This is the most useless analysis of numbers ever... Those are only sales from the United States! Of course Madden comparatively looks like a monster.
Dec 13th 2008 1:18PM It's not the difficulty that bothers me. What bothers me is thoroughly defeating my competition, only to have them warp in behind me and blow past me even though I'm at full speed. Hence, rubber band AI.
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