Adobe AIR 2.5 announced, supports smartphones, tablets, TVs and desktops
Yesterday's session of the MAX 2010 conference saw the announcement of the latest iteration to AIR, Adobe's desktop runtime for HTML, Ajax, Flex, and (of course) Flash. AIR 2.5 brings greater device support with it, covering smartphones and tablets running BlackBerry Tablet OS, Android and iOS; Windows, OS X and Linux on the desktop; and TVs, with Samsung the first to jump on-board the AIR bandwagon with its Smart TVs due in 2011. With support for hardware features, such as accelerometers, GPS, cameras, microphones, and multi-touch, and hardware acceleration (currently only available for Windows) to make sure that the experience is still smooth, AIR could make quite a convincing write-it-once, get-it-out-on-everything platform. Adobe's even leveraging its Adobe InMarket to help developers get their AIR-driven apps packaged and into various app stores, minus its 30 percent cut of course.Whether you'll be able to get AIR apps through Apple's approval process remains to be seen, but given Apple's relaxed stance, anything's possible. Excited Flex and Flash developers should be able to get the SDK imminently (currently still showing 2.0.2 at the time of writing), while the rest of us will have to sit back and wait with baited breath to see whether AIR 2.5 improves on its rather clunky forefathers.













Comments
3
Subscribe to commentsMatthew FabbOct 25th 2010 8:25AM
"AIR apps through Apple's approval process remains to be seen, but given Apple's relaxed stance, anything's possible"
There's already a number of AIR apps in the iTunes store. Apple started approving them the same day that their iOS SDK rules changed. Most of the first AIR for Android apps when that first launched were apps already found in the iTunes store.
Samuel GibbsOct 25th 2010 8:26AM
True, things like TweetDeck appeared on iOS before Android, but they weren't AIR apps.
Matthew FabbOct 25th 2010 9:09AM
Samsuel, true, but games like Chroma Circuit, are both on Android, in the iTunes AppStore and on the web as Flash games. That game and other AIR apps all share the same codebase.
ReadWriteWeb, has a list they got from Adobe of some of the other AIR apps currently in the iTunes AppStore:
http://www.readwriteweb.com/archives/adobe_air_coming_to_tv.php