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Google's buckyballs doodle KILLED THE PLANET

I can't quite believe I'm writing this, but: Google's buckyball doodle probably did enough harm to the planet to counteract every 'carbon offset' initiative the big G has ever been involved in.

A plucky investigative journalist over on ZDNet, irked by one of his computers locking up at 100% CPU utilization after loading the Google homepage, decided to do a little research to see just how malevolent this buckyball was. He turned up some disgruntled users on the Google help forum, but it pales in comparison to what one of his Twitter followers discovered: he checked his household electricity monitor and -- get this -- the buckyball doodle, coded in JavaScript, requires a massive 15 to 20 watts.

Now I'm going to add a little of my own hyperbolic, Monday-morning tabloidery. Early reports would suggest that lots (hundreds of millions) of people sat and played with their buckyball for minutes. If you consider that the Pac-Man game caused the average user to spend 36 seconds longer on Google, you can begin to appreciate just how many extra kilowatt hours were used by Google's buckyball doodle. I lack the cranial capacity to work out the exact figure (I'm a blogger, not a bona fide investigative journalist!), but I reckon we're talking about 'more electricity than Wyoming uses in a year'.

(Yes, it's a slow news day.)

Tags: animation, buckyball, carbon dioxide, carbon offset, CarbonDioxide, CarbonOffset, doodle, google, greenhouse gases, GreenhouseGases, gripe, tabloid

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