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Adobe Flash 11 will feature a proper 3D rendering engine and API

The next version of Flash, amidst growing competition from emerging 3D-in-the-browser technologies WebGL and O3D, will feature support for 3D graphics.

But don't get too excited just yet -- we'll probably have to wait until October and the Adobe MAX 2010 conference before we find out more. There, on October 27th, a Flash player engineer will give a talk about "the next-generation 3D API coming in a future version of Flash Player." How exciting is that?!

It's an interesting move, and I feel that it's just in time too. WebGL and O3D might be exciting propositions in themselves, but they don't enjoy almost-100% saturation -- not yet at least. Every existing Web game maker uses Flash -- and you can be guaranteed that they'd rather code 3D games and applications for a platform they already intimately know.

It sure looks like Adobe isn't going to give up on Flash without a fight. First peer-to-peer transfers with 10.1, and now proper 3D. Assuming the 3D performance is good enough, we could see some very interesting FPS and MMORPG Flash games next year.

Tags: 3D, adobe, adobe max, AdobeMax, applications, browser, flash, games, internet, o3d, web, webgl

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