Kongregate brings its Flash games to Android platform
Kongregate, one of the most popular destinations on the web for good Flash games, is bringing some of its titles to Google's Android. The mobile-friendly version of the site features with games out of the nearly-30,000 in Kongregate's library, but they've selected games that will translate well to a mobile environment. This will be a good test of whether Flash is going to shake up the mobile world or fall on its face. According to CNET, the site is talking to some of its most popular game developers in an effort to get them to adapt their games for Android. The lack of a mouse isn't the main problem with translating the games to a touchscreen, the Kongregate folks say. As it turns out, you can pretty easily set the trackpad to work with hover events. The real problem is with games that require a physical keyboard.
Apparently battery life hasn't been a crippling issue in tests of the Kongregate games on Android, despite what Steve Jobs has said. Still, the Kongregate folks recommend hooking up your charger if you're going to get into an intense gaming session.
Whether you're a Flash supporter or not, getting a ton of new, free games on your phone doesn't leave much to complain about.













Comments
5
Subscribe to commentsHazdazMay 22nd 2010 10:14AM
Wait a second...
Isn't the whole point of Android (i.e. runs Flash), that you don't need a SEPARATE internet experience, and that you could simply to go regular webpages??
Why do you need a "mobile version" of this stuff?
aaronMay 22nd 2010 1:50PM
Did you actually read what the article said?
They're adapting the games to work with mobile devices.
Believe it or not, not every mobile device has a physical keyboard.
2late2dieMay 22nd 2010 11:58PM
Flash can't help you with small screens. Mobile versions of websites are first and foremost about providing a layout better suited for smaller screens, so flash or no flash, mobile sites are gonna be around. Kongregate provides you with the same flash games you get on your desktop just presented in a different fashion. And yes, strictly speaking selection of "mobile friendly" games is smaller, but that's, once again, a limitation of the device.
adamaantMay 22nd 2010 3:28PM
As it is often stated, Flash doesn't innately support touch, it supports mouse clicks and mouse roll-overs. There would likely need to be some code adjustments to make things run smoothly. Trackball will help. Plus, I imagine they want to be sure that the game looks good in a smaller screen. It sounds like a lot has been done with flash 10.1 that will make it easier to run on mobile touch hardware.
Android VoidJun 30th 2010 9:02PM
I'm sure Adobe will optimize the flash player to better suit the mobile platform. A simple idea like having a few mappable keys in the corners of the touchscreen would make many more games playable. I can’t wait to see what the future of mobile gaming with flash will bring. Can we say accelerometer support!? *drools.