Eskiv shows it's all about the gameplay, not the graphics - Time Waster
Eskiv has a fairly simple premise: you need to get the big ball (or circle, actually, as this is all very much 2D) to the "cube" by using the arrows. If it touches one of the small blue circles (sorry, but I'm not going to call them "blue balls"), you die. Every time you manage to bring it to the cube, another blue circle appears and starts moving around, and the cube jumps to a different location.
The circles always move in a straight line -- they don't "hunt" the big ball. Still, it gets very hectic, very fast. There's no sound, and the graphics are basically non-existent. This one is all about the gameplay (or the lazy programming, depending on how you look at it).















Comments
3
Subscribe to commentssRcMar 25th 2010 3:11PM
reminds me of the good old days of TI calculator gaming in math class
ThomasMar 25th 2010 3:36PM
The game seems to be very popular in the last time. There is a very similar game as chrome experiment on http://www.xarg.org/project/chrome-experiment/
PeaboyMar 25th 2010 4:51PM
Frogger !