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Internet Explorer -- GPU-accelerated HTML5/Interwebs; ALL apps hardware accelerated

You thought GPU-accelerated fonts in Firefox were cool...? Well, Internet Explorer 9 will go one HUGE step further: GPU-accelerated HTML5. Websites will, at long last, be hardware accelerated -- as long as you're using IE9 anyway.

I have no idea why we've had to wait quite this long for DirectX utilization in the browser. Zooming, scrolling, physics -- all REALLY fast, really smooth.

They are now talking about SVG in the keynote -- and of course, they're using Clippy as an example. It seems like IE9 (or at least the developer version) can modify SVG mark-up in real time, through a console. Very cool. We'll see the same with WebGL no doubt. Now Clippy has appeared in a real-time multiplayer browser game -- one's in Firefox, one's in IE9. Both running the same code.

Big news: standards don't interact. A Flash element is locked within its box. It looks like IE9 might have less boundaries on element interactions (look at the Falling Balls demo in the IE9 Test Drive)

Tags: gpu, hardware acceleration, HardwareAcceleration, internet explorer 9, InternetExplorer9, interoperability, physics, real time, RealTime, svg, webgl

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