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Novell to bring open source Silverlight clone to iPhone

You've surely heard of Silverlight, Microsoft's shinier and altogether more-fluffy answer to Flash.

Silverlight is now at the stage where the only real feature it lacks is ubiquity -- the only real reason we keep using Flash is because the plug-in is installed on almost every computer in the world. Well, Microsoft wants to change that -- Microsoft wants Silverlight to be as prevalent as Flash. To that end, we just reported on Silverlight coming to Symbian phones -- and now it seems like the iPhone might also run Silverlight apps... but with Moonlight, Novell's open source, cross-platform Silverlight implementation.

This is big news because of the XNA and .NET support inherent in Silverlight and Moonlight. Last week you saw Microsoft demo the same game -- the same code -- running on Xbox, Windows 7 and Windows Phone 7 (damn I hate their naming scheme), and now Novell has shown the same game running on an iPhone (image on the right).

Novell is, in effect, usurping Microsoft. Microsoft might even be working on a Silverlight implementation for iPhone -- perhaps Novell is just jumping the gun and announcing their intention first. If Silverlight reaches smartphone ubiquity in 2010 or 2011, the desktop computer will surely follow.

Down with Flash, woo!

[via Technologizer]

Tags: cross-platform, iphone, microsoft, moonlight, novell, opensource, silverlight



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