Unreal Engine 3 officially ported to the iPod Touch

AnandTech speculates that in the next 3 to 5 years smartphones will become more powerful than the Xbox 360. I think it might be even sooner than that, but we'll see. Don't expect to see big-name PC and console games on the iPod/iPhone just yet, but it will happen sooner rather than later. Flash memory continues to grows in capacity; processors are gaining more power.
What this really signals, considering the inclusion of the advanced graphics capabilities in the latest iPod Touch, and Apple's foray into games development, is that we're about to see a huge boom in the portable computing/smartphone gaming market. If you think it's big now -- 2009 was a massively successful year for iPhone games -- it's going to get a whole lot bigger.
Unreal also say that we'll see the Engine tech demo running on another mobile platform at CES. I'd put my money on an Android-powered device, but we'll find out for sure soon!
There's a very short video of the Unreal Engine 3 in action, on the iPod Touch, after the break.
[via AnandTech]












Comments
8
Subscribe to commentsr3loadedDec 22nd 2009 5:16PM
Yes, but it won't have the shader, texture, model, anti-aliasing or resolution quality of the original DirectX-based Unreal 3 engine. So not really that amazing tbh.
Sebastian AnthonyDec 22nd 2009 6:02PM
On a screen that size? At that pretty-tiny pixel pitch? It's not so important, in my opinion.
Shaders will come!
mkoDec 22nd 2009 6:41PM
I thought Unreal Engine was OpenGL based.
Sebastian AnthonyDec 22nd 2009 6:45PM
http://en.wikipedia.org/wiki/Unreal_Engine
DirectX on the PC, OpenGL on Linux, Mac, PS3 -- apparently!
generickyDec 23rd 2009 10:30AM
Unreal engine runs smooth, but we still don't have a browser that can handle flash?
Sebastian AnthonyDec 23rd 2009 11:31AM
Something about the lack of 'native' code. Browsers are very abstract from the operating system/underlying bits -- for security reasons, I think.
techpopsDec 25th 2009 6:10AM
This sounds technically impressive but from the video I saw. I didn't really get a good look at how much its really throwing around that screen.
What interested me more was how he was playing it with his fingers on the touch screen. It looks like a lot of the time you're obscuring a lot of what's going on. Me thinks it'll be a really dumbed down experience to help cope with the lack of mouse/controller.
Still if in some small way goes towards chipping into direct x's control over gaming in general, I'm giving it a big thumbs up :)
Sebastian AnthonyDec 25th 2009 12:04PM
This is where the 'touch screen' on the back of the phone/device would be nice... Like the Nexus One! (I think it was the Nexus One...)