3D browser apps and games creep ever closer with the WebGL draft standard

Draft standards rarely undergo many changes, and most of the important details and unique selling points are now set in stone. There are already nascent, developer versions of WebGL built into beta versions of Firefox, Safari and Chrome -- and now, with the draft standard in place, you can expect to see rapid development of both full WebGL support in the browser, and applications that can utilize the new technology.
Don't expect to see first-person shooters like Modern Warfare 2 rendered in-browser for a while though; it's still very much early days. First you'll see 3D-editing tools, then simple virtual worlds, and eventually in-browser 3D games that rival their native-code cousins.
[via CNET]












Comments
5
Subscribe to commentsgameplace123Dec 11th 2009 12:54PM
Welcome to Web 4.0. Where nothing will run natively on you computer... not even games (MW 3 ?).
Duder318isDec 11th 2009 2:07PM
That's actually CoD 4...Crossfire is the map =)
http://www.videosift.com/video/Playing-GTA-4-in-your-browser
Sebastian AnthonyDec 11th 2009 6:09PM
The external-rendering thing is neat, but separate -- that's the whole 'OnLive' thing. Process it remotely, then stream to the browser.
I can't imagine that beating actual rendering IN the browser... but we'll see :)
gameplace123Dec 11th 2009 5:36PM
lol, I know what game it is, I was saying you might see Modern Warfare 3 on a browser.
tormentDec 12th 2009 3:48PM
thanks.
It's Persian Gulf BTW :) Not ARABIAN GULF.