WebGL: bringing native 3D graphics to your browser
WebGL isn't that far along, though, It's just started turning up in developer builds of Webkit -the engine behind Safari and Google Chrome - and isn't even enabled by default in the nightly builds yet. Webkit is just the first test, too. It's only one segment part of the market, that doesn't include IE and Firefox. For native 3D games to really take off on the web, they'd have to be supported for a much larger percentage of web users. Google, Mozilla and Opera are all on board for the WebGL working group, but Microsoft hasn't said anything. MS doesn't have a history of playing nicely with web standards, but they might be forced to offer some support if everyone else is doing it.
If you want to see WebGL in action, check out the video after the jump.